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DUNE: Uniform Navigational Environment
2016.05.0
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This task simulates signals for the bottom and forward looking echo sounders Uses bathymetry data from APDL to generate bottom distance data.
Uses two configurable WGS84 points to simulate a pier or a straight-line obstacle.
Classes | |
| struct | Bounds |
| struct | Point |
| struct | Node |
| class | Dump |
| class | QuadTree |
| class | PencilBeam |
| struct | Arguments |
| struct | Task |
Enumerations | |
| enum | { DIR_NW, DIR_NE, DIR_SW, DIR_SE } |
Functions | |
| std::ostream & | operator<< (std::ostream &os, const Bounds &b) |
| std::ostream & | operator<< (std::ostream &os, const QuadTree &tree) |
| std::ostream & Simulators::Environment::operator<< | ( | std::ostream & | os, |
| const Bounds & | b | ||
| ) |
| std::ostream & Simulators::Environment::operator<< | ( | std::ostream & | os, |
| const QuadTree & | tree | ||
| ) |
References Simulators::Environment::QuadTree::iterate().