public class MapShortcutsLayer extends ConsoleLayer
| Constructor and Description |
|---|
MapShortcutsLayer() |
| Modifier and Type | Method and Description |
|---|---|
void |
cleanLayer() |
static java.lang.String |
getShortcutsHtml() |
void |
initLayer() |
void |
paint(java.awt.Graphics2D g,
StateRenderer2D renderer) |
boolean |
userControlsOpacity()
Should the user be able to control the opacity of this layer?
|
asElement, clean, getComposite, getOpacity, initPlugin, isVisible, parseXmlElement, setOpacity, setVisiblegetConsole, getIcon, getName, getProperties, getPropertiesDialogTitle, getPropertiesErrors, getState, init, propertiesChanged, setPropertiesclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetIcon, getName, initgetProperties, getPropertiesDialogTitle, getPropertiesErrors, setPropertiespublic void paint(java.awt.Graphics2D g,
StateRenderer2D renderer)
paint in interface Renderer2DPainterpaint in class ConsoleLayerpublic static java.lang.String getShortcutsHtml()
public boolean userControlsOpacity()
IConsoleLayeruserControlsOpacity in interface IConsoleLayeruserControlsOpacity in class ConsoleLayertrue for allowing the user to control this layer visibility or
false if opacity should be controlled only via code.public void initLayer()
initLayer in class ConsoleLayerpublic void cleanLayer()
cleanLayer in class ConsoleLayerCopyright © 2004-2020 FEUP-LSTS and Neptus developers. All Rights Reserved.