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DUNE: Uniform Navigational Environment
2019.02.1
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This task simulates signals for the bottom and forward looking echo sounders Uses bathymetry data from APDL to generate bottom distance data.
Uses two configurable WGS84 points to simulate a pier or a straight-line obstacle.
Classes | |
| struct | Arguments |
| struct | Bounds |
| class | Dump |
| struct | Node |
| class | PencilBeam |
| struct | Point |
| class | QuadTree |
| struct | Task |
Enumerations |
Functions | |
| std::ostream & | operator<< (std::ostream &os, const Bounds &b) |
| std::ostream & | operator<< (std::ostream &os, const QuadTree &tree) |
| std::ostream & Simulators::Environment::operator<< | ( | std::ostream & | os, |
| const Bounds & | b | ||
| ) |
References Simulators::Environment::Bounds::height(), Simulators::Environment::Bounds::max_x, Simulators::Environment::Bounds::max_y, Simulators::Environment::Bounds::min_x, Simulators::Environment::Bounds::min_y, and Simulators::Environment::Bounds::width().
Referenced by Simulators::Environment::Bounds::height(), and Simulators::Environment::QuadTree::Iteration::~Iteration().
| std::ostream & Simulators::Environment::operator<< | ( | std::ostream & | os, |
| const QuadTree & | tree | ||
| ) |
References Simulators::Environment::QuadTree::iterate().