public class PlanSimulationLayer extends ConsoleLayer implements PlanSimulationListener
| Constructor and Description |
|---|
PlanSimulationLayer() |
| Modifier and Type | Method and Description |
|---|---|
void |
cleanLayer() |
void |
initLayer() |
void |
on(ConsoleEventMainSystemChange evt) |
void |
on(ConsoleEventPlanChange evt) |
void |
paint(java.awt.Graphics2D g,
StateRenderer2D renderer) |
void |
simulationFinished(PlanSimulationOverlay source) |
boolean |
userControlsOpacity()
Should the user be able to control the opacity of this layer?
|
asElement, clean, getComposite, getOpacity, initPlugin, isVisible, parseXmlElement, setOpacity, setVisiblegetConsole, getIcon, getName, getProperties, getPropertiesDialogTitle, getPropertiesErrors, getState, init, propertiesChanged, setPropertiesclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetIcon, getName, initgetProperties, getPropertiesDialogTitle, getPropertiesErrors, setPropertiespublic void on(ConsoleEventPlanChange evt)
public void on(ConsoleEventMainSystemChange evt)
public boolean userControlsOpacity()
IConsoleLayeruserControlsOpacity in interface IConsoleLayeruserControlsOpacity in class ConsoleLayertrue for allowing the user to control this layer visibility or
false if opacity should be controlled only via code.public void simulationFinished(PlanSimulationOverlay source)
simulationFinished in interface PlanSimulationListenerpublic void paint(java.awt.Graphics2D g,
StateRenderer2D renderer)
paint in interface Renderer2DPainterpaint in class ConsoleLayerpublic void initLayer()
initLayer in class ConsoleLayerpublic void cleanLayer()
cleanLayer in class ConsoleLayerCopyright © 2004-2020 FEUP-LSTS and Neptus developers. All Rights Reserved.